Education
Luxembourg has a diverse, intricate, and culturally rich landscape. The role of education is not only to foster essential critical thinking skills, technical skills, and the knowledge of how to apply these skills, it is also to bring all cultures together in our instinctive drive to grow and learn.
Gaming education and digital transformation are driving innovation in Luxembourg. Undergraduate programs are shaping the next generation of game developers, while academic researchers harness games to push boundaries and make scientific discoveries accessible to the public—spanning social sciences, physics, and mathematics.
We want to use the love for gaming to support inclusive ideas, skill development, and sharing of great, creative ideas while striving to develop autonomy and professional skills!
Members
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Eric Tobias
Passionate gamer for four decades and counting. Coordinator of the BTS Game Programming and Game Design as well as the BTS Applied Artificial Intelligence of the Lycée des Arts et Métiers.
As a former Software Engineer turned teacher, he aims to foster autonomy, critical problem solving skills, and professional excellence in his students.
As a gamer, he is interested in the industry, collecting news and facts, trying the odd game but mostly loving his strategy and management games!
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Françoise Ahlborn
Coordinatrice du BTS Game Art and Game Design
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Patrick Maricato
Enseignant au BTS Game Programming and Game Design